Welcome to the Ultimate-Warfare forums!
You are currently not logged in, you can only view the forums now. Click here to login!
Last Login: CrossSet - Last Registered: CrossSet
|
Options: Delete this Topic - Edit this Topic
Buidling costs/income |
Name:
Chees Player
|
think economic centers should make more cash
like 50gold
with 600EC's you can now build 10 woodcutters or 4 mines or 6 soldiers each tick
not really thát much...
with 50 u get
50mines, 20 mines or 30 soldiers each tick
sounds more logical for 600 EC's
|
Date/Time:
01/01/70 : 01:33:28 |
Name:
frank9999 Player |
that will mean that you can build a fully build country every 20 hours with 1 country, so 100 fully build countries with 100 countries=0
within a few days the full map is explored and full then...
Delete - Edit |
Date/Time:
01/01/70 : 01:33:28 |
Name:
darkmatt Player |
:O scaryness or full outwarfare.
speaking of the map will it be expaneded?
Delete - Edit |
Date/Time:
01/01/70 : 01:33:28 |
Name:
darkmatt Player |
no what it needs is putting the cost of EC down that would work a bit better 
Delete - Edit |
Date/Time:
01/01/70 : 01:33:28 |
Name:
frank9999 Player |
yes the map will be expanded soon
this little map was just created for a few people
and lower the EC price? the problem is that you have MAX 1000 building space, there is no option for overbuilding so making building that cheap means there will be no building space left in the game within a few days =D
Delete - Edit |
Date/Time:
01/01/70 : 01:33:28 |
Name:
soccer_09 Player |
hmz. I think EC's should make 15-20 cash a tick. 50 is a little drastic, but 10 is too low I think. 15 would probably help a lot more and wouldn't have the effect as described if EC's made 50 cash a tick. Also, I'm sure you are working on an overbuilding feature as well.
Delete - Edit |
Date/Time:
25/12/08 : 19:37:55 |
|
copyright © 2006 - 2019 ultimate-warfare.com
|