Ultimate Warfare Online multiplayer Text-based game

Guide

Rules

Headquarter
Missions
Reports
Construction
Fleets
Regions
Market
Federation
Research
World
Rankings
Surrender
Log Out

Attack!

Information:
Game Units
Research
Operations


Back to Home Page

Economic Center
An Economic Center makes 15 cash a tick.

Cash: 100
Wood: 5
Steel: 1
Food: 0
Networth: 1
Building time: 2:00:00
Income:
Cash: 15
Wood: 0
Steel: 0
Food: 0
Upkeep:
Cash: 0
Wood: 0
Steel: 0
Food: 0

Farm
A farm makes 50 food a tick.

Cash: 300
Wood: 15
Steel: 5
Food: 0
Networth: 1
Building time: 1:00:00
Income:
Cash: 0
Wood: 0
Steel: 0
Food: 50
Upkeep:
Cash: 0
Wood: 0
Steel: 0
Food: 0

Mine
A Mine makes 1 Steel a tick.

Cash: 1500
Wood: 50
Steel: 0
Food: 0
Networth: 1
Building time: 5:00:00
Income:
Cash: 0
Wood: 0
Steel: 1
Food: 0
Upkeep:
Cash: 0
Wood: 0
Steel: 0
Food: 0

Woodcutter
A woodcutter makes 1 wood a tick.

Cash: 600
Wood: 0
Steel: 2
Food: 0
Networth: 1
Building time: 1:00:00
Income:
Cash: 0
Wood: 1
Steel: 0
Food: 0
Upkeep:
Cash: 0
Wood: 0
Steel: 0
Food: 0

House
This house can keep a population of 500.

Cash: 150
Wood: 5
Steel: 1
Food: 50
Networth: 1
Building time: 0:15:00
Income:
Cash: 0
Wood: 0
Steel: 0
Food: 0
Upkeep:
Cash: 0
Wood: 0
Steel: 0
Food: 0


copyright © 2006 - 2019 ultimate-warfare.com

generated in 1.468 ms, using 2 queries
Server time: 00:22:29 10/12/2019