Artillery Bombardment

Artillery Bombardment

Bombard an adjacent enemy region. Damage is split 75% military units / 25% buildings, with diminishing returns at high volumes. No artillery is consumed, but each piece enters a 10-minute cooldown after firing. The enemy always receives a report.

Difficulty
Guaranteed
Cost
$25 per unit deployed
Range
2 regions
Research
Special Operation: Artillery Bombardment
Unit
Artillery
Cooldown
10 minutes per firing
Missile Attack

Missile Attack

Launch ballistic missiles at an enemy region. On average, each missile destroys half a building (regular buildings only, not special ones). The enemy always receives a report and sees your name.

Difficulty
Hard
Cost
$50 per unit deployed
Range
3 regions
Research
Ballistic Missile Technology
Unit
Rocket
Bomber Attack

Bomber Attack

Send bombers to destroy enemy infrastructure. Each bomber destroys 5 special buildings (train stations, airfields, harbors), distributed proportionally across what's available. On failure, you lose 5% of the deployed bombers. The enemy always receives a report; your name is hidden on success.

Difficulty
Hard
Cost
$15,000 per unit deployed
Range
4 regions
Research
Special Operation: Bomber Attack
Unit
Bomber
Strategic Bomber Attack

Strategic Bomber Attack

Send strategic bombers on a long-range strike. Each bomber destroys 5 special buildings (train stations, airfields, harbors). Same mechanics as Bomber Attack but with much greater range. On failure, you lose 5% of the deployed bombers. The enemy always receives a report; your name is hidden on success.

Difficulty
Hard
Cost
$45,000 per unit deployed
Range
10 regions
Research
Special Operation: Strategic Bomber Attack
Unit
Strategic Bomber
Spy Operation

Spy Operation

Send a spy team into an enemy region to reveal their full unit, building, and defense layout. On failure, the enemy is alerted.

Difficulty
Easy
Cost
$5,000 flat
Range
3 regions
Research
Spy Technology
Sniper Team

Sniper Team

Deploy snipers behind enemy lines. Each sniper kills 5 enemy soldiers. On failure, you lose 5% of the deployed snipers. The enemy always receives a report; your name is hidden on success.

Difficulty
Hard
Cost
$250 per unit deployed
Range
2 regions
Research
Advanced Optics
Unit
Sniper
Nuclear Missile Attack

Nuclear Missile Attack

Annihilate an enemy region with a nuclear strike. On success, every unit and building is destroyed, the region is rendered uninhabitable, and the enemy permanently loses ownership of it. Your name is always shown to the target.

Difficulty
Extreme
Cost
$2,500,000 per unit deployed
Range
3 regions
Research
Nuclear Technology
Unit
Nuclear Missile
Submarine Attack

Submarine Attack

Send submarines to sink enemy destroyers. Each submarine sinks 1 destroyer. On failure, you lose 5% of the deployed submarines. The enemy always receives a report; your name is hidden on success.

Difficulty
Hard
Cost
$25,000 per unit deployed
Range
4 regions
Research
Submarine Technology
Unit
Submarine
Advanced Spy Operation

Advanced Spy Operation

Run a deep intelligence operation against an enemy. Reveals their empire-wide cash, food, wood, steel, and population, plus every report they filed in the last 24 hours. Cost scales with how many regions the target controls. On failure, the enemy is alerted.

Difficulty
Moderate
Cost
$10,000 × target's regions
Range
6 regions
Research
Spy Technology (lvl 2+)
Naval Bombardment

Naval Bombardment

Bombard a coastal enemy region with cruisers. Damage is split 75% military units / 25% buildings, with diminishing returns at high volumes. Cruisers are not consumed but enter a 10-minute cooldown after firing. The enemy always receives a report.

Difficulty
Guaranteed
Cost
$25 per unit deployed
Range
3 regions
Research
Naval Bombardment
Unit
Cruiser
Cooldown
10 minutes per firing