Artillery Bombardment
Bombard an adjacent enemy region. Damage is split 75% military units / 25% buildings, with diminishing returns at high volumes. No artillery is consumed, but each piece enters a 10-minute cooldown after firing. The enemy always receives a report.
- Difficulty
- Guaranteed
- Cost
- $25 per unit deployed
- Range
- 2 regions
- Research
- Special Operation: Artillery Bombardment
- Unit
- Artillery
- Cooldown
- 10 minutes per firing