Economic Center | |
An Economic Center makes 15 cash a tick. Cash: 100 Wood: 5 Steel: 1 Food: 0 NetWorth: 1 Building time: 7200 |
|
Income: Cash: 15 Wood: 0 Steel: 0 Food: 0 |
Upkeep: Cash: 0 Wood: 0 Steel: 0 Food: 0 |
Farm | |
A farm makes 50 food a tick. Cash: 300 Wood: 15 Steel: 5 Food: 0 NetWorth: 1 Building time: 3600 |
|
Income: Cash: 0 Wood: 0 Steel: 0 Food: 50 |
Upkeep: Cash: 0 Wood: 0 Steel: 0 Food: 0 |
Mine | |
A Mine makes 1 Steel a tick. Cash: 1500 Wood: 50 Steel: 0 Food: 0 NetWorth: 1 Building time: 18000 |
|
Income: Cash: 0 Wood: 0 Steel: 1 Food: 0 |
Upkeep: Cash: 0 Wood: 0 Steel: 0 Food: 0 |
Woodcutter | |
A woodcutter makes 1 wood a tick. Cash: 600 Wood: 0 Steel: 2 Food: 0 NetWorth: 1 Building time: 3600 |
|
Income: Cash: 0 Wood: 1 Steel: 0 Food: 0 |
Upkeep: Cash: 0 Wood: 0 Steel: 0 Food: 0 |
House | |
This house can keep a population of 500. Cash: 150 Wood: 5 Steel: 1 Food: 50 NetWorth: 1 Building time: 900 |
|
Income: Cash: 0 Wood: 0 Steel: 0 Food: 0 |
Upkeep: Cash: 0 Wood: 0 Steel: 0 Food: 0 |